Friday 10 June 2016

Tuesday 7 June 2016

Friday 3 June 2016

Friday Post June 3



-  Melisandre is wrapped in a forever loop and most likely has multiple different spots that has glide to______
- When touching Dr. Manhatten, Bill Cipher makes a black square
- Black square hides after a few seconds after Dr. Manhatten is touched.
-Bill Cipher says "black square" when Dr. Manhatten is touched because he may be wrapped in a forever loop
-Everything is probably wrapped in a forever loop.






Scratch T3 Quiz Game

                   














Tuesday 31 May 2016

Scratch -T1 -Drawing







                                                                               :)





Friday 20 May 2016

Friday Post May 20

    You can do pretty much anything using Skechup, the possibilities are endless. You could build a house, a pool, or even a replica of a famous painting. You could build the interior of a house using the 3D Warehouse, it is actually quite useful. Almost everything in Sketchup is started and finished with a click.

                    ~~~~~~~~~~TIPS&TRICKS~~~~~~~~~~

1.) If you triple-click (3 times) on the select tool, you select everything

2.) You can use the same measurements on the offset and push/pull tool by double-clicking (2 times)

3.) While you using either the rectangle, offset, or push/pull tool (or anything to do with measurement) you can type in what measurements you need to make everything exact.

4.) You can use the Tape Measure tool to get guides for straight lines and to make everything exact.





Friday 29 April 2016

GJ - Day 5 - Opinion

      I really enjoy this game. It is very realistic, with the priorities with the different things. I also like how you can put structures above the others, like the resource plant and the bio dome. I also figured out that the telescope actually didn't destroy meteors, but it helped guide the laser. It took me a while to figure this out, and a meteor ALMOST destroyed the connection to my power collector and my wind turbine. One of the things that I didn't like about the game is the fact that everyone would just be idle while there were things to do. For example, I had a LOT of starch and no one was putting it into the machine and the worker was just standing around when it had things to do. I also didn't like how the spares went so fast to repair things. I really wish that we came with more spares. At least the medic did his job really well.




The engineer working the telescope that  couldn't use, and I didn't have the type of supplies that the laser needed.

The monster wind turbine and power collector that always have power and is very reliable (also needs tons of  spares)

Building my factory so I can make weapons and spares so my base can survive.

The robotics facility, so my engineer doesn't go into a sandstorm to repair a bot that is stranded outside while carrying something.

Thursday 28 April 2016

GJ - Day 4 - Plan

       My plan for today is to continue my base that I started yesterday and finish the telescope and the factory for the bots. Another idea is to finish the control centre so I can alert my colonists that thee's danger. I will also make weapons to defend myself. The main issue that I had before is that my construction bots were beyond repair and became resources. Also, a meteor almost landed right on my dorms, and luckily it didn't, so that is my main reason to build a telescope.


I had do rebuild the control centre because a meteor damaged it very badly

The telescope needs to be run by a engineer, or else it will just sit there.

A sandstorm is on, at least it has a lot of wind, and everyone stayed inside.

Worker is finally making bioplastic and metal, and ran out of spares so I put in a spares workshop.



Wednesday 27 April 2016

GJ - Day 3 - Review

The first thing that you need to build is an oxygen generator. Then you need to build a solar panel and water generator and connect all three. The next thing you need to do is make a canteen, and put a table, water fountain, and a screen for entertainment. Dorms will also have to be built, and then add a bed so the colonists can sleep. After all that, before it is night, build a wind turbine and a power generator. Don't forget to build an airlock or your colonists will die.


I selected the location of my base and the name.

I landed on the planet.

My colonists got out and I got ready to build.

I went to the Help section to find things out.It is very useful and  recommend it very much.

I got my basic needs built (oxygen generator, airlock, solar panel, water collector) and waiting for other things to be built.

It's getting night time, so I made sure I had a power collector and a wind turbine for power overnight.

All the necessities are built, and I built a storage place so my materials wouldn't deteriorate outside, and also a mine to make more, and a resource centre so I can make even more resources.  

All the wind ran out and left me without power, but luckily it soon turned day so the solar panel would work. And also I built a medic bay so the medic could make other colonists feel better.

Everything is built, and my colonists are inside taking care of themselves.



I got the sustainability milestone for having all the basic buildings for survival. A telescope is being built to destroy the meteors that land near the base. I also built a control centre to warn my colonists of solar flares and sandstorms.  




I like this game very much. I find it very realistic, like colonists needing all the needs of a human of everyday life. One thing I didn't like is running out of wind at night, which I found worrying, because I thought I was going to lose my colonists. The bots were very useful and productive. One of the consequences of the game is that if you do not get things ready in time your colonists can die. Something I would do differently is make a bot factory right away so the bots can repair themselves instead of them turning into resources.


:)

99 mph Minivan (6 Seats)




Tuesday 26 April 2016

GJ - Day 2 - Preview

      You set up a colony by making all the structures.All the structures all have different jobs, like the oxygen generator - it creates oxygen and can only work with a solar panel or wind energy. It also needs water to operate. Your colonists need oxygen or they will run out of oxygen in their tanks and die. They also need food and water, so you build a eating place and put a table, water fountain, and a screen for entertainment. They will soon become tired so you have to build a dorm and a bunk bed. Solar panels don't work at night, so you will have to get a wind turbine and a power collector. You also need grow food, so you build a Bio Dome and grow your own vegetables. A mine is also needed so you build that and then you can mine your own resources so you can never run out. From there, you can expand to make more dorms and other things for your colonists to grow and survive. Personally, I would start with the tutorial so you know what to do instead of jumping right in.


     The difference between a walk-through and a tutorial is that during a walk-through, you just watch a person play the game. In a tutorial, you learn what to do in steps and it shows you what to do.

     In my first try, I ran out of oxygen in my generator and all of my people died.I would build all the structures very quickly so no one runs out of oxygen.